Saturday 2 June 2012

Games Workshop Goes Digital

Coming from an RPG background I've seen people scream for a product like this for years. In all honesty I'm surprised it's taken Games Workshop this long to publish like this.


copyright Games Workshop

As of yesterday you are able to download electronic copies of several books. The only problem being that you have to have an iPad with the iBooks app. That rules me out then. The June releases so far will include.

- Codex: Space Marines. Expanded, fully interactive and now totalling a staggering 324 pages. Comes with searchable glossaries, 360ยบ miniatures galleries, and fully up-to-date rules including all the Space Marine weapons and wargear, such as the new Stormtalon Gunship.

- How to Paint Citadel Miniatures - Ultramarines. An in-depth painting guide from the Design Studio's professional army painters.

- Battlefield Challenge - Deathknell Watch. An exciting Warhammer scenario based around the eldritch Deathknell Watch tower. Accompanied by a comprehensive painting guide by the Design Studio's professional painters.

- Scrolls of Binding. Full rules for use in your Warhammer Storm of Magic battles. This month we present them for the Jabberslythe, Thundertusk, Stonehorn and Mournfang packs, as well as exclusive Scrolls of Binding for Terradons and the Great Cave Squig.

I can see the appeal. I honestly can. You go from carrying several tons of books around to games with you to only having your iPad. I just can't get over it being more than a novelty though. I've tried playing games using pdf's before and you just can't keep up with people with hardcopies. You can't access bookmarks or flick back and forth between sections of the book with a tablet as quickly as you could with the real thing in your hands. Besides until the 6th edition rules come out for the iPad I don't think many people are going to understand that drawback...

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